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Key points about this course

Duration : 3 Days
Course Fee : RM 3,899.00

HRD Corp Claimable Course

Android™ Applications UI/UX Design and Monetization Techniques
Exam Code : AND-X30

Virtual Class

Public Class

In House Training

Private Class

Course Overview

This is a three-day (18 hours) professional course, which thoroughly covers the Android Applications UI/UX Design in the first three lessons and Monetization Techniques in another three lessons.

This course is mapped for AND-X30 exam.

Course Prerequisites

It’s highly recommended that the attendees of this course know the basics of Android application development knowledge.

To acquire good knowledge of Android application development, trainees may attend the Android Application Development course.

 

Course Objectives

Upon completing this course, students will be able to:

  • Understand different techniques to monetize your application.
  • Add advertisements without degrading the user experience.
  • Create Android applications with in-app billing.
  • Publish and advertise your application effectively.
Course Content

Lesson 1: UI/UX Design Fundamentals

Introduction

UX Designer

UI Designer

Strategy and Content

  • What is Content Strategy?

Wire-framing and Prototyping

  • Uses of App Wireframes and Prototypes
  • Wireframes Levels
  • Elements of Wireframes and Prototypes
  • The difference between Wireframe and Prototype

Execution and Analytics

Usability and User’s Feeling

Testing and Feedback

  • Visual design and user’s interaction
  • Functionality
  • Compatibility, performance and stability
  • Security
  • Setting up a Test Environment
  • Usability Testing by Participants
  • Starting Your Test Session
  • Analyzing Your Test

 

Lesson 2: Buiding an App Wireframe

Introduction

Why is Wireframe the first step

Do's and Don'ts for a Successful UX design

Wireframe Tools for Mobile Apps

  • Paper Prototyping
  • Storyboard That Software
  • Adobe XD (Experience Design)

Lab 2: Building Your App Wireframe

1- Brainstorming Phase

2- Wireframe Phase

 

Lesson 3: A UX/UI Designer Journey in Two Android Apps

Introduction

Pizza Pizza Application

The Weather Network Application

 

Lesson 4: How to Monetize your Application

Introduction

Different Monetization Techniques

  • Paid Applications
  • Lite vs. Pro
  • Advertising and Ad Mediation
  • In-App Purchase
  • Subscriptions

Ad Format

Ad Types

Best Technique for Your Business

Adding In-App Ads to Your Android Application

Revenue Metrics

Lab 4: Adding Google Ads to your Application

  • Creating an Android Application
  • Adding Google Play Services to Your Project
  • Modifying the Manifest File
  • Creating an AdMob Account and an Ad Unit ID
  • Placing the Ad in your Main Activity Layout
  • Requesting and loading Ads

 

Lesson 5: Publishing your Application

Introduction

Preparing your App for Release

Releasing your App to Users

  • Releasing your App through an Application Marketplace
  • Releasing your Application through Email
  • Releasing Through a Web Site

Signing your Application

The Publishing Process on Google Play

Google Play In-App Billing Service

Releasing App Best Practices

Lab 5 : Publishing your Application on Google Play

  • Creating an Android Application
  • Signing your Application Using Android Studio
  • Creating a Publisher Account
  • Publishing Your App

 

Lesson 6: Licensing and Monitoring your Application

Introduction

Licensing your Application

Google Play Licensing

  • Setting up Licensing

Adding Licensing to Your App

Monitoring your App

  • Benefits
  • Using Google Analytics

Lab 6: Adding Licensing and Analytics to your Application

  • Setting up Google Play Licensing Service in Android Studio
  • Using LVL in your Applications Code
  • Setting up Google Mobile Analytics in Android Studio

  • Android™ Applications UI/UX Design and Monetization Techniques

  • Ask For